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The Economics of Creativity : ideas, firms and markets
Choix stratégiques dans l’industrie des plates-formes de loisirs électroniques :Une application des modèles 'History-friendly
Creation and Co-evolution of Strategic Options by Firms: An Entrepreneurial and Managerial Approach of Flexibility and Resource Allocation
Genèse et évolution des communautés : le cas d’une PME de l’industrie du jeu vidéo
Option chain and change management : A structural equation application
Rules of thumb and real option decision biases for optimally imperfect decisions : A Simulation-Based Exploration
Capabilities in small high-tech firms : A case of plural-Entrepreneurship
From Investment Rules of Thumb to Routines
The Dynamics between Plural and Network-based Entrepreneurship in Small High-Tech Firms
Communities : The Gears of War for Agile Firms. Theory and Practice in the Video-Game Industry
Biais de décisions et options réelles : Une approche par les simulations
Justifying the origin of real options and their difficult evaluation in strategic management.
Plural-entrepreneurial activity for a single start-up : A case study
Les dangers d'une approche financière des options réelles.
Polyphonic innovation : orchestrating tempi and voices
Creativity and value creation : From a division of labour to a division of knowledge perspective
EU Policy for Digital Society
Network tie structure causing OSS group innovation and growth
Crowdsourcing: définition, enjeux, typologie
Reverse innovation

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