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Proposition of an ecodesign for an easy appropriation by companies
Managing knowledge needs during new product lifecycle design on Quick-term Project Development QPD: case study of 24 hours of innovation –ÉTS Montreal
Infocom business models innovation with the development of corporate universities
Harnessing ICT on innovation projects: Managing remote co-design experiences from 24 Hours of Innovation
Developing design concepts in a cloud computing environment: creative interactions and brainstorming modalities
Where do ideas come from? Analyzing Knowledge Production and Sharing needs for innovation: Case of 24H of innovation ÉTS-Montreal
Harnessing idea management in the process of technology transfer at Canadian Space Agency
An information system to support problems definition based on technological frames and organisational routines
Strategy-making for innovation management and the development of corporate universities
Tools and processes of creativity for twenty-first century companies
Reflections on Creative and Collaborative Teamwork in Charettes, 24h of Innovation
Harnessing Experiential Learning on remote co-design experiences: 24 hours of Innovation
Methodology for innovative eco-design based on TRIZ
The life cycle analysis applied to determine environmental impacts in the pharmaceutical industry
Harnessing social media and Cloud-computing Technologies for Co-design in an Open-Collaborative Innovation: the case of 24 Hours of Innovation
Some Opportunities and Limitations of the Cloud Computing Environment: In the Early Stage of Design Process
Improving product performance by integration of using tasks during the design phase: a behavioural design approach
A Knowledge Integration Methodology for Developing Customized Maintenance Documents

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